using System;

using System.Collections;



namespace HeadFirstDesignPatterns.Factory.PizzaStore

{

    /// <summary>

    /// Summary description for ChicagoStyleCheesePizza.

    /// </summary>

    public class ChicagoStyleCheesePizza : Pizza

    {

        #region Constructor

        public ChicagoStyleCheesePizza()

        {

            name = "Chicago Style Deep Dish Cheese Pizza";

            dough = "Extra Thick Crust Dough";

            sauce = "Plum Tomato Sauce";



            toppings.Add("Shredded Mozzarella Cheese");

        }

        #endregion//Constructor



        #region Cut

        public override string Cut()

        {

            //base.Cut ();

            return "Cutting the pizza into square slices \n";

        }

        #endregion//Cut



    }

}

